WIC's Initiatives, awards, and fellowships support the larger functions of teaching, research, and learning at the University of Pennsylvania. By collaborating with partners on campus and beyond, we explore new classroom technologies and methodologies, propel scholarship and research, and contribute to innovative and groundbreaking efforts at the core of education and information science.
Hoesley Digital Literacy Program
The Hoesley Digital Literacy Fellows program includes a cohort of juniors and seniors each year. Partially funded by a generous gift from Penn Libraries' Board Member Jim Hoesley and his wife Sandee, and conducted in collaboration with Career Services, the School of Arts and Sciences and the Center for Undergraduate Research and Fellowships (CURF), the program encourages creative exploration of technologies commonly used in our rapidly evolving 21st century workplace and beyond. Throughout the experience, Fellows will receive hands-on training and support as they develop a digital project of their choice. Students can apply via our CURF Listing each March for the following academic year.
PennImmersive is a Penn Libraries’ initiative launched in concert with Penn’s Year of Innovation to engage the campus in a public research project to explore the potential of virtual reality, augmented reality, and 3D modeling in teaching, research, and learning. We believe it is worth critically examining technologies as well as existing and potential connections across disciplines as a community.
Seltzer Family Digital Media Awards
The Seltzer Family Digital Media Awards program is open to applications from all Penn undergraduate students with special consideration for students enrolled in the Huntsman Program. Thanks to the generosity of Jeff Seltzer W'78 and his wife Annie, the award provides up to $1,000 for the purchase of equipment (both hardware and software) and supplies to support a new media project for up to one year. (After one year, equipment purchased through the award will return to the Weigle Information Commons for general use.) Examples of items that could support new media projects include: digital videocameras, audio recorders, virtual reality camera peripherals, microphones, scanners, mobile devices, and Geographic Information Systems (GIS) devices.